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Guilds

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  • There are seven guilds on the disc which players can join, and many more non-player ones in Ankh-Morpork and the other cities.

  • Everyone starts as a member of the adventurer guild and can choose to join one of the six guilds listed below. Adventurer's cannot perform certain skills and methods on the disc, and will find it quite difficult to advance very far in the game.
  • Assassins
  • Priests
  • Thieves
  • Warriors
  • Witches
  • Wizards

 


 














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© Martyn Cantale 2000 




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